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About me

01Hello

I'm Maxime — a product designer based in France.

I've spent the last few years helping teams ship calm, useful products. I sit between strategy and craft — mapping flows before pixels, questioning requirements before solving them, and shipping in small, confident increments.

Lately, I've been focused on the next wave of AI-first products — designing agentic interfaces that stay useful, honest and in control. When I'm not designing, I write, tinker with code, and work on side projects for causes I care about.

I think better with a passport in my bag.

Traveling is how I stay curious. I've learned more about design sitting in a Neapolitan alley, watching a cobbled Istanbul street wake up, or tracing a Danish facade, than from most books. Places teach me about scale, rhythm, constraint — the same things I chase in products.

Most recent trips · 2023 — 2026

Naples — alleyway under stormy skies
Naples · Italia
Istanbul — alley with Galata tower
Istanbul · TR
Copenhagen — yellow houses
Copenhagen · Danemark
Sorrento — cliffside road at dusk
Sorrento · Italia
Symphony of Stones — basalt columns
Symphony of Stones · Armenia
Experience

02Where

Jan 2026 —

Moodfy

Founder & Sole Designer

0 → 1 conversational movie & TV discovery app — design, code and proprietary matching engine. Live in beta at moodfy.fr.

View case study
May 2024 —

Luxurynsight

Principal Product Designer

Leading product design across a global data intelligence platform used by the world's leading luxury houses — SaaS, internal admin and iOS client apps.

Sep 2022 —

Freelance

Product Designer

End-to-end product design across SaaS, media, healthcare and climate tech: CarbonBombs (Le Monde), Éclaircies, Raccourci, MyPL, Planit and more.

2019 — 2021

Tokster & Zepros

UX/UI Designer

Web products, A/B tests, KPI tracking, design and integration of pages and emails for editorial and retail clients.

Expertise

03What I'm great at

AI / LLM interfaces

Designing trust, control and transparency into agentic products.

Design systems

Scalable systems that stay useful as the product and team grow.

0 → 1 products

From fuzzy problem space to a confident, shipped first version.

Design engineering

Bridging design and code — prototypes that behave like the real thing.

Process

04How I work

My process is less a rigid method and more a set of habits I've built over years of shipping. It's designed to stay close to the user, reduce waste, and keep the team confident at every step.

6+
Years shipping products
15+
0→1 launches
4
Industries covered
100%
Designs tested with real users
Toolkit

05Daily drivers

The tools I reach for every day — from first sketch to shipped pixel.

Design & Research
FigmaFigma
FigmaFigJam
MazeMaze
Illustrator
Photoshop
AI & thinking
ClaudeClaude
ChatGPT
PerplexityPerplexity
NotebookLM
v0v0
FigmaFigma Make
Collab & ops
LinearLinear
NotionNotion
Slack
LoomLoom
GitHubGitHub
VS Code